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For a while we were publishing our HTML5 games in one tiny server delivering static content, and it was fine, but if something lacked hosting our own games is exposure.
Hosting your games is not just hosting them, is also having to actively linked them, mention them and share them or they are not going to be seen.
Then we discover Itch.oi, a very simple but amazing platform which is similar to Steam but much more open in the sense you don't have to pass any filter to publish your games (https://ponup.itch.io), and once uploaded them they can be seen and discovered by a ever growing number of gamers.
If your game is for desktops, you can also upload ZIP files with installer, and even set a price that Itch.io collects all the money of your sales and then is transferred to you.
If you are and indie looking for yet another sale channel, give Itch.io a chance, it's definitely a great platform and completely free so don't wait to publish!
Hosting your games is not just hosting them, is also having to actively linked them, mention them and share them or they are not going to be seen.
Then we discover Itch.oi, a very simple but amazing platform which is similar to Steam but much more open in the sense you don't have to pass any filter to publish your games (https://ponup.itch.io), and once uploaded them they can be seen and discovered by a ever growing number of gamers.
If your game is for desktops, you can also upload ZIP files with installer, and even set a price that Itch.io collects all the money of your sales and then is transferred to you.
If you are and indie looking for yet another sale channel, give Itch.io a chance, it's definitely a great platform and completely free so don't wait to publish!